The Heart of the Swarm trailer from BlizzCon is out, and pictures (Terran, Protoss, Zerg) have been leaked. Read after the break for a detailed walkthrough on the new units and features.
Quick Links: Unit videos (YouTube playlist), full list of changes
Zerg
- Banelings get an upgrade to allow burrowed movement similar to Roaches
- Hydralisk gets a speed upgrade which only increases off-creep spead
- Corruptor gets a new channeled ability – do 1 DPS to (friendly?) building for 1 mineral/second income
- Ultralisk gets a charge ability – burrows, sprints and un-burrows under its target
- New unit: Swarm Host – acts like a ground Brood Lord, slowly spawns high DPS units while burrowed
- Overseer removed from game
- New unit: Viper – flying support unit with 3 abilities
- Occular Power – give any friendly unit permanent detection
- Blinding Cloud – temporarily reduces the attack range of all ground units inside the cloud to melee range, and prevents energy-based abilities from being used
- Abduct – pull any unit (friendly or not) towards it
Protoss
- Nexus gets two new abilities: Mass Recall (like a Mothership) for 75 energy and Arc Cannon – temporarily (20 seconds) add additional shield and building armor, as well as a weapon similar to a photon cannon but only does damage vs light units – 25 energy
- New unit: Replicant – expensive unit that transforms into an enemy unit
- New unit: Tempest – slow but strong air-to-air AoE, best vs light targets – “strong beam” against ground targets
- Carriers + Mothership removed from game
- New unit: Oracle – has 4 abilities (some may be passive)
- Entomb – denies mining from mineral patches through forcefields that can be attacked
- Preordain – grants vision of a targeted enemy building, allowing you to see what’s being made or researched there
- Phase Shift – prevents a building (friendly or enemy) from being attacked, using its attacks (so can be used vs static defense), or researching (also denies tech – i.e. use it on a Spire and the Zerg cannot build air units)
Terran
- Reaper anti-building attack removed, but heals by itself when out of combat
- Ghost cloak is no longer a on/off ability, but a static spell that costs X energy and grants cloak for Y seconds
- Hellions can transform into battle mode, essentially functioning like Firebats (video)
- Battlecruiser gets an ability to boost movement speed for a short period of time
- New unit: Warhound – Factory unit, bonus damage vs mechanical units, AoE anti-air like old Thor
- New unit: Shredder – does no damage while moving, but deploy it and it does constant AoE damage around it – stops attacking any time a friendly unit enters its attack radius
- Thor gets a major overhaul
- you can only have one at the time
- costs 600 minerals, requires Fusion Core
- anti-air attack replaced with the AoE from single player (must be researched)
Other
- Collapsible rocks will allow you to block paths by attacking them – can probably be destroyed again
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